Naruto Shippuden: Ultimate Ninja Storm Generations |
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Official artwork for both PlayStation 3 and Xbox 360 versions from Naruto Shippuden: Ultimate Ninja Storm Generations |
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Developer(s) | CyberConnect2 |
Publisher(s) | Namco Bandai Games |
Producer(s) | Yusuke Sasaki[1] |
Composer(s) | Chikayo Fukuda[2] |
Series | Naruto: Ultimate Ninja |
Platform(s) | PlayStation 3, Xbox 360 |
Release date(s) | |
Genre(s) | Fighting |
Mode(s) | Single-player, multiplayer |
Rating(s) | |
Media/distribution | Blu-ray Disc, DVD |
Naruto Shippuden: Ultimate Ninja Storm Generations, known in Japan as Naruto Shippuden: Narutimate Storm Generations (NARUTO-ナルト-疾風伝 ナルティメットストーム ジェネレーション ) is a video game in the Naruto: Ultimate Ninja fighting game series, developed by CyberConnect2 and published by Namco Bandai Games. Based on the Naruto manga series by Masashi Kishimoto, this title will feature both characters from the prequels Naruto: Ultimate Ninja Storm and Naruto Shippuden: Ultimate Ninja Storm 2, thus featuring two incarnations from characters who noticeably changed across the series, alongside the newly introduced. Additionally, the game will show original storylines produced by the group in charge of Naruto's animated adaptations, Studio Pierrot. First revealed in June 2011, it is scheduled for release in Japan in February 2012 on the PlayStation 3 and Xbox 360 consoles as well as March 2012 for North America and Europe.[6][3]
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While carrying several elements previously seen in the prequels, such as playing the story mode and online tournaments, the game will see several new features and changes. The battle system has been modified for faster gameplay.[7] The game now implements a new status meter that limits the amount of substitution jutsu that can be performed. One of the new additions to the game is the "Beast Mode", also known as "Awakening Mode", in which a character transforms into a beast with stronger attacks should they be about to be defeated. For example, Part II Naruto Uzumaki would change into his for Tailed Beast Chakra Mode that enhances his abilities, while Part II Sasuke Uchiha would summon Susanoo, a massive ethereal warrior that aids him in combat.[8][9] Players will also be able to use real collectible cards to unlock new content and gain advantages in the fights.[10]
The story mode covers both Part I and Part II from the series, respectively featuring the younger and older incarnations from the series' characters.[11] The role-playing game elements from Naruto Shippuden: Ultimate Ninja Storm 2's story mode were removed in favor of consecutive battles, thus reducing the time spent during the mode.[12] Although it mainly focuses on Naruto Uzumaki's adventures, it will feature new sidestories lead by supporting characters such as Minato Namikaze and Itachi Uchiha that will expand their backgrounds. While the game covers both Part I and Part II, all of the characters created for the original episodes will be playable.[12] New animated cutscenes will be used for the story mode.[13] Promoting over 70 playable characters,[14] the game will include the debut of the new Kage introduced in Part II, as well as Kakashi Hatake's team during his childhood.[15] Few characters will appear assisting such as Fu and Tourne who are teamed up with Danzo Shimura.[16]
Naruto Shippuden: Ultimate Ninja Storm Generations was first announced by Namco Bandai Games in late June from 2011 in the manga magazine Weekly Shōnen Jump, promising the return of Part I characters,[6][1] most notably Zabuza Momochi and Haku in response to their popularity within fans.[12] With the addition of these characters, the staff comments the game will have a wider variety of battles than the previous game.[17] The initial gameplay was modified during November 2011 to further balance the fights. The game's official website opened shortly afterwards.[12] Producer Yusuke Sasaki commented the staff wanted to give combat a greater focus than its prequels. The term "Generations" was used, standing for "the ultimate ninja battle that crosses generations."[1] The game is meant to satisfy the gamers' wishes and interests regarding the series according to Hiroshi Matsuyama, the president of CyberConnect2.[11] Matsuyama also commented the story mode is different from Naruto Shippuden: Ultimate Ninja Storm 2,[18] with Part II meant to have a different impact in the gamers.[17] Studio Pierrot, the developer of the Naruto and Naruto: Shippuden anime series, aided CyberConnect2 in the making of new storylines to be featured in the game, resulting in new 60 minutes of created animation.[12]
In November 2011, Namco Bandai announced the game would be released in Japan on February 23, 2012. Pre-orders will included a CD soundtrack from the game and the prequels, Ultimate Ninja Storm and Ultimate Ninja Storm 2, under the title of "Ultimate Ninja Storm Best Sound" (ナルティメットストームBestSound ) composed by Chikayo Fukuda.[3][2] Additionally, during following dates, the game was announced to be released in North America and Europe in March 13, 2012 and March 30, 2012, respectively, also by Namco Bandai.[5][4] Like the Japanese version, the European port will include a CD soundtrack, promoting "the first official rap single of Killer Bee."[7]
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